
It was an excellent example of a superbly executed expansion providing hours upon hours of content paired with a glut of loot and quests to indulge in. The resounding exception to this disappointment was The Taken King in the original Destiny.

I really am just enamoured with its potential. However the gunplay, gameplay, lore and graphics just keep on drawing me back. Too many times I’ve said that the lion's share of its DLC expansions are overpriced, routinely flirt with a pitiful amount of content and are generally shallow affairs. So it would be fair to say that I have an incredible soft spot for the Destiny franchise, which is just as well. New players did not have to play the original Destiny to feel part of the ever-increasing universe and old players felt like there was some earned history in their Guardians achievements in the first game. Not that it was a firm prerequisite to play the game, though - you could start from scratch from Destiny 2 without nary a backwards glance if you so wished.

I personally view them as different chapters of the same game, and having your Guardian transfer from the original to the sequel actually encouraged it to feel as such. I barely consider Destiny 2 a separate game from Destiny.
